It will take most who decide to pick up EA Sports UFC 3, some time to get used to the title’s momentum system, which at times can be rather punishing. So, if you counter an overly aggressive overhand with a hook, you will no longer just damage your opponent, but you will most likely rock him/her, in the worst-case scenario, and shut his/her lights off in the best. And that’s because now, every single strike, when landing, takes into consideration, both fighters positioning, their movement, and positioning of their body. However, now with the momentum system in play, this scenario would, and will play out in a completely different way. So, if one threw a right lead hook, into an opponent who was charging with a left over-hand, he/she would simply interrupt the opponent’s move, and deal the basic amount of damage. In previous iterations of the franchise, all on-screen avatars, would receive the same amount of damage, no matter the positioning, or the fighter’s momentum. And while a brand-new set of animations, just on its own, may not be enough to some, it has to be underlined that with conjunction with the newly introduced momentum based gameplay, it has completely revolutionised what EA Sports UFC is, and ultimately will be in the future. And this has ultimately given the franchise a breath of new life, as it is no longer all about the game plan, as user’s reactions are now just as important. However, with UFC 3, it all comes to an end, as EA Canada has completely re-captured and reworked, all in-game strikes. In recent years, both UFC and UFC 2, have been slandered for their rather lacklustre stand-up gameplay, which at times felt overly sluggish, and lacked the proverbial crunch. And while all these factors can be demotivating, they’ve ultimately not affected EA Canada in the slightest, as the developer behind the title, has created a game worthy of the mainstream attention. And while some could argue that UFC is in fact, significant enough to compete with titles such as FIFA, it has to be underlined that first of all, UFC pay-per-view numbers have been on the decline in recent years, and besides McGregor who haven’t fought in over a year, and Rousey, who is no longer with the company, there is nobody big enough, to singlehandedly carry the brand into mainstream. And that’s because both of its predecessors were simply underwhelming, and MMA as a sport, and UFC as a federation, are both simply not big enough to attract the tens of millions of gamers which titles such as FIFA or NBA 2K18 do. UFC 3, is a title which many have written off straight off the bat.
#UFC 3 REVIEW FULL#
But ironically enough, the publisher and developer in question, has proven with the recently released UFC 3, that it is not done yet, as the title in question has came out swinging, at a full force. And after the release of the rather controversial Battlefront 2, many have come to a conclusion that EA may be over and done with. As besides FIFA, all its flagship titles have either failed to capture the magic of their respective glory days, or tanked completely due to mismanagement, and in some cases incessant greed. So far, this generation wasn’t too favourable towards EA, and its EA Sports division.